Procedural Logics of Repetition and Difference
Procedural Logics of Repetition and Difference
Design Media 2 - First Year M. Arch - Instructor: Adam Marcus
In this project we examined the ways in which computational and algorithmic design can be deployed to parameterize many aspects of the design process and learning iteratively where in the process human intuition and decision making takes place.
These drawings represent a number of steps in the process of defining a 'pseudo-code' that is the basis of my design, iteratively testing various outcomes of the code, introducing another set of logics to take the design from 2d to 3d and then finally developing a parametric patterning script that is use to project onto the previously constructed volumes.